Friday, 5 November 2010

The House Of Mélange - Introduction

Mélange
 1. a mixture; confusion
I am going to create a highly detailed 3D environment modelled and realistically textured consisting of several different moods. The finished piece will be a camera fly through displaying a half destroyed mansion type building which leads into a grand hall way, from this hall way there will be 3 different passage ways into different environments.

The first room will be lounge that features a mystical log fire with green flames, the camera will circle this room then return to the hall way. The second environment will lead of the side of the house and display a snowy scene including a large wooden building, snow plough and mountainous background. The camera will then return and immediately go down some dark stairs, the camera will slowly speed up and the stairs will feel endless. Once at the bottom of these stairs the camera will go out into a dark scary field scene with a full moon, small half destroyed wooden house and a well in the middle. The camera will then go down the well and come out the other side in which the previous scene will be mirrored but instead of being scary will be nice and sunny. This piece will be different in every possible way, from the building only being half destroyed yet immaculate on the other side to a mirrored world down a well. Although being different I want to keep this as close to photorealistic as I can.

 Concept Art
Flythrough of environments


Tuesday, 2 November 2010

Only just gone and made a blog...

Just created this to blog about my progress during the last year at uni.